Brian Beckman’s – The Physics of Racing.

Introduction to the Physics of Racing article series

1.   Weight Transfer

2.   Keeping Your Tyres Stuck to the Ground

3.   Basic Calculations

4.   There Is No Such Thing as Centrifugal Force

5.   Introduction to the Racing Line

6.   Speed and Horsepower

7.   The Traction Budget

8.   Simulating Car Dynamics with a Computer Program

9.   Straights

10. Grip Angle

11. Braking

12. CyberCar, Every Racer’s DWIM Car?

13. Transients (The missing episode)

14. Why Smoothness?

15. Bumps In The Road

16. RARS, A Simple Racing Simulator

17. “Slow-in, Fast-out!” or, Advanced Analysis of the Racing Line

18. “Slow-in, Fast-out!” or, Advanced Analysis of the Racing Line, Continued

19. Space, Time, and Rubber

20. Four-Point Statics

21. The Magic Formula: Longitudinal Version

22. The Magic Formula: Lateral Version

23. Trail Braking

24. Combination Slip

25. Combination Grip

26. The Driving Wheel, Chapter I

27. Four-Wheel Weight Transfer

28. Hazards of Integration

29. A Magical Trick

You can download the PDF of Physics of Racing

The “Physics of Racing” is a set of free articles. This means that you are granted a perpetual, transferable, royalty-free license to copy, print, distribute, reformat, host and post the articles in any form, electronic or other. You are asked only that you (1) do not change the content or attribution (that is, the author’s name) (2) do not charge money for copies in any form (3) do not restrict the ability or rights of others to copy these articles freely.

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